Back
Neon Genesis Evangelion: Shinji Ikari Raising Project cover art
Cover art © its respective author, publisher, and studio. Not an original work of Daddy Jim Headquarters. Displayed for editorial commentary and review purposes.

Neon Genesis Evangelion: Shinji Ikari Raising Project

Game

Shinji Ikari Raising Project is a 2004 Windows raising sim and romantic comedy from Gainax where the player, as Misato, schedules Shinji's weekly activities across three branching routes set in the peaceful alternate universe glimpsed in the TV series' 26th episode.

Genre: Raising sim / romantic comedy
Platform: PC (Windows)
Developer: Gainax
Publisher: Gainax
Release Year: 2004
Japan Release Date: 2004-09-24
Text Size

Gameplay

Every in game Sunday, the player, acting as Misato, assigns Shinji 12 scheduled activities for the coming week. Choices feed into 11 tracked parameters, including knowledge, physical strength, morality, synchronization rate, and stress, which steer which scenes and endings play out. The cast keeps its original TV series voice actors, but the character designs are entirely new, created by Kengo Yonekura rather than matching the anime's original look.
Text Size

Story and Setting

The game plays out across three main routes: Thanatos, a comedic retelling that touches all 26 episodes of the original TV series; Pathos, a lighter route built around recreational activities; and Campus, an alternate slice of life scenario that drops the Evas and Angels entirely in favor of ordinary school life.
Text Size

Legacy

Gainax released the game for Windows on September 24, 2004, only officially in Japanese and Korean, though fans later produced English and Russian translation patches. Its cast and setup were popular enough to spawn a manga adaptation that ran in Shonen Ace from 2006 to 2016 across 18 volumes, later published in English by Dark Horse Comics.
Share this resource

Sources & Information

This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

Help Us Keep This Wiki Accurate

Daddy Jim Headquarters maintains this encyclopedia. If you spot an error, a translation issue, or something that doesn't look right, let us know.