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GioGio's Bizarre Adventure

Game

GioGio's Bizarre Adventure, known in Japan as JoJo no Kimyo na Boken: Ogon no Kaze, is Capcom's 2002 PlayStation 2 action game adapting the Golden Wind arc. Its Artistoon cel shading brings Giorno Giovanna's story into 3D, though the planned Western release was later canceled.

Genre: 3D action-adventure
Platform: PlayStation 2
Developer: Capcom
Publisher: Capcom
Release Year: 2002
Japan Release Date: 2002-07-25
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Gameplay

Players fight through 3D stages using standard physical attacks mixed with special combination moves performed by their character's Stand, a spirit like ally released from the user's body. To match the manga's distinct linework, Capcom builds a custom cel shading technique called Artistoon for the game, making it the first JoJo title rendered fully in three dimensions.
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Premise

The story adapts Golden Wind, the fifth part of the manga, centering on Giorno Giovanna as he works his way up through the Passione gang alongside allies like Bruno Bucciarati. Combat throughout revolves around the varied and often bizarre Stand powers tied to this arc's cast.
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Release

Capcom releases the game in Japan on July 25, 2002. A Western version was announced under the name GioGio's Bizarre Adventure, an Italian styled spelling requested by Araki himself, but it slipped through several delays before Capcom canceled it outright, reportedly over the large number of real world musician and album references packed into the game. Critics who covered the Japanese release praised how faithfully it captured the manga's art, even as some found the combat repetitive. A fan run English translation patch eventually surfaces in 2018.
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Sources & Information

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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