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Pretty Soldier Sailor Moon S cover art
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Pretty Soldier Sailor Moon S

Game

Pretty Soldier Sailor Moon S is a 1995 one on one fighting game developed by Tose for Bandai, released exclusively for the 3DO in Japan with nine playable Guardians (Sailor Saturn excluded) in a story loosely following the anime's third season.

Genre: Fighting game
Platform: 3DO Interactive Multiplayer
Developer: Tose
Publisher: Bandai
Release Year: 1995
Japan Release Date: 1995-03-17
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Gameplay

Matches play out as best of two round, Street Fighter II style duels with depletable health bars and an optional or adjustable round timer. The camera zooms in and out with character movement in a manner reminiscent of Samurai Shodown, and the game offers an easy mode built around simple button presses alongside a normal mode with fuller input combinations. Nine Guardians are selectable: the five Inner Senshi plus Sailor Uranus, Neptune, and Pluto, with Sailor Saturn notably absent.
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Story and Production

The game loosely follows the story of the Sailor Moon S anime season, with Naoko Takeuchi supervising production and the original anime voice cast reprising their roles.
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Ports and Reception

Tose developed the game for Bandai as a Japan only 3DO release on March 17, 1995, with no arcade original behind it and no verified North American or other overseas release. It sold strongly on the format, reported at over 11,000 copies in its first week and roughly 19,000 lifetime in Japan, though English language coverage was mixed: Next Generation gave it 2 out of 5 citing stilted animation and unpolished controls, French magazine Player One scored it 25 percent, while Spanish outlet GamesTech called it the best Sailor Moon fighting game and Retro Gamer later counted it among the 3DO's better 2D fighters.
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Sources & Information

Looking for more on Pretty Soldier Sailor Moon S? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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