Back
Bishoujo Senshi Sailor V cover art
Cover art © its respective author, publisher, and studio. Not an original work of Daddy Jim Headquarters. Displayed for editorial commentary and review purposes.

Bishoujo Senshi Sailor V

Game

An unofficial doujin fighting game for the Sharp X68000 home computer, built around Sailor Venus and other Sailor Moon cast members trading physical attacks, throws, and special moves in one-on-one matches.

Genre: Fighting game (doujin)
Platform: Sharp X68000
Developer: DK Software
Publisher: DK Software
Release Year: 1994
Text Size

Gameplay

The game plays as a straightforward one-on-one fighter with stamina meters, throws, and character-specific special moves drawn from the Sailor Moon cast, centered on Sailor Venus. Disk releases circulating today include a later revised version and a version supporting simultaneous play beyond two people, suggesting the small circle behind it kept tinkering with the roster and options across multiple disk revisions rather than shipping once and stopping.
Text Size

Release

DK Software, a doujin (fan) software circle, self-published the game on floppy disk for the X68000 in 1994, with a further revised build following in 1995. Like most X68000 doujin software of the era it sold in small runs through computer and doujin markets rather than retail stores, and it survives today mainly through disk-image preservation uploads.
Text Size

Series Context

This is a fan tribute cashing in on Sailor Venus's popularity during the Sailor Moon S era, not a Bandai-licensed product, and it is unrelated to the in-fiction Sailor V arcade cabinet seen inside Game Center Crown in the anime or to the Codename: Sailor V manga. Games built around popular anime casts were a common doujin practice on the X68000 in the mid-1990s, and this title is one of several unofficial Sailor Moon-themed entries in that scene.
Share this resource

Sources & Information

This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

Help Us Keep This Wiki Accurate

Daddy Jim Headquarters maintains this encyclopedia. If you spot an error, a translation issue, or something that doesn't look right, let us know.