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Neon Genesis Evangelion: Girlfriend of Steel 2nd cover art
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Neon Genesis Evangelion: Girlfriend of Steel 2nd

Game

Girlfriend of Steel 2nd is a Gainax visual novel and dating sim first released for Windows and Mac in 2003 and ported to PlayStation 2 in 2005, set in the peaceful alternate Tokyo-3 glimpsed during the TV series' 26th episode.

Genre: Visual novel / dating sim
Platform: PS2 / PSP / PC (Windows/Mac)
Developer: Gainax Network Systems
Publisher: Broccoli
Release Year: 2005
Japan Release Date: 2005-01-20
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Story and Setting

In this alternate Tokyo-3, Shinji lives an ordinary school life with Asuka recast as his childhood friend and next door neighbor, Kaworu reimagined as an enigmatic playboy, and Rei reworked into an energetic new transfer student. Misato has become a popular homeroom teacher and Ritsuko the school nurse, while still holding their NERV roles in the background. Rei, Asuka, and Kaworu are all dateable, with unlockable character CG galleries tied to their routes.
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Development and Release

Ritsuro Hashimoto directed and wrote the game, Yasuhiro Takeda produced it, and Shiro Sagisu composed the music, with Gainax Network Systems developing and Broccoli publishing. The original Windows and Mac release reached Japan on May 16, 2003. A PlayStation 2 port followed on January 20, 2005 with additional scenes added for the franchise's tenth anniversary, and a PSP version arrived later.
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Reception and Legacy

The original release sold about 17,421 copies in its first week in Japan, with the TV series' voice cast reprising their roles. Its premise and cast spun off into the manga Neon Genesis Evangelion: Angelic Days by Fumino Hayashi. Gainax never released the game outside Japan, so fan translators eventually finished an English patch in 2015.
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Sources & Information

This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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