Back
Famicom Jump II: Saikyō no Shichinin cover art
Cover art © its respective author, publisher, and studio. Not an original work of Daddy Jim Headquarters. Displayed for editorial commentary and review purposes.

Famicom Jump II: Saikyō no Shichinin

Game

Famicom Jump II: Saikyo no Shichinin is a 1991 Famicom action RPG from Chunsoft, the sequel to Hero Retsuden. Players choose one of seven Weekly Shonen Jump heroes, including Dragon Ball's Son Goku and JoJo's Jotaro Kujo, then travel through the manga's linked worlds from that hero's starting point.

Genre: Action RPG
Platform: Famicom
Developer: Chunsoft
Publisher: Bandai
Release Year: 1991
Japan Release Date: 1991-12-02
Text Size

Gameplay

Before starting, the player picks one of seven manga protagonists as the lead character, and that choice sets which universe the adventure begins in. From there the party journeys between the different manga worlds featured in the crossover, battling enemies with an action RPG combat system built around each hero's own abilities and gradually pulling in the other six protagonists as allies.
Text Size

Premise

As a direct sequel to Hero Retsuden, the game keeps the crossover concept but narrows the cast to seven playable leads instead of sixteen recruits. Only four of the manga series from the first game carry over, among them Dragon Ball and JoJo's Bizarre Adventure represented by Jotaro Kujo, while three new Weekly Shonen Jump titles join the roster for the first time.
Text Size

Release

Chunsoft develops the game and Bandai publishes it in Japan on December 2, 1991, with no release outside the country. Famitsu gives it a combined score of 27 out of 40. The Jump crossover concept then goes dormant for years, not returning until Jump Super Stars arrives on the Nintendo DS in the following decade.
Share this resource

Sources & Information

Looking for more on Famicom Jump II: Saikyō no Shichinin? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

View on Fandom

This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

Help Us Keep This Wiki Accurate

Daddy Jim Headquarters maintains this encyclopedia. If you spot an error, a translation issue, or something that doesn't look right, let us know.