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Fullmetal Alchemist and the Broken Angel

Game

Broken Angel is a 2003 PlayStation 2 action role playing game from Racjin and Square Enix, built on an original story by series creator Hiromu Arakawa. It sits in the anime's timeline between episodes 17 and 18, as Edward and Alphonse head toward Central.

Genre: Action role-playing
Platform: PlayStation 2
Developer: Racjin
Publisher: Square Enix
Release Year: 2003
Japan Release Date: 2003-12-25
North America Release Date: 2005-01-18
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Gameplay

Players primarily control Edward, who transmutes objects scattered through each stage into weapons on the fly, while Alphonse fights alongside him under AI control to handle groups of enemies. This transmutation focused combat became the template the two later PS2 sequels built on.
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Story

Edward and Alphonse investigate chimera creatures appearing across the countryside and cross paths with a girl named Armony. Their search leads back to a researcher named Wilheim, and the brothers eventually learn Armony resulted from his daughter Selene being fused with a strange catalyst substance, a twist that echoes the manga's recurring horror around forbidden human experimentation.
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Reception

Racjin developed the game and Square Enix published it in Japan on December 25, 2003, and in North America on January 18, 2005. Reviews were mixed, with Metacritic settling at 56 out of 100; IGN gave it 6.4 out of 10 and GameRevolution went as low as a D minus, while critics praised the story and character writing but knocked the graphics and combat's resemblance to Kingdom Hearts. It still sold about 250,000 copies in Japan by 2004.
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Sources & Information

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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