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Neon Genesis Evangelion: 2nd Impression

Game

Sega's 1997 sequel to the first Evangelion Saturn game, released one week before the Death and Rebirth film. It drops the slot machine battle system for 3D combat and leans harder into choice driven story around a new transfer student hiding an Angel's core.

Genre: Visual novel / adventure
Platform: Sega Saturn
Developer: Sega
Publisher: Sega
Release Year: 1997
Japan Release Date: 1997-03-07
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Gameplay

Battles are simplified from the first game, replacing the slot machine and grid movement with 3D character models and a faster combat flow. Outside of fights, the game plays out through dialogue choices, school life scenes, and a karaoke segment built around two original vocal tracks.
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Story / Setting

Set between episodes 14 and 15 of the TV series, the story introduces Mayumi Yamagishi, a bookish new classmate Shinji tries to befriend. She turns out to be linked to an original Angel exclusive to the game, and the choices players make send the story down different routes toward different endings.
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Development and Release

Sega again developed and published the game for Sega Saturn, with series writer Hiroshi Yamaguchi scripting the new material and Ashi Productions animating it. It launched March 7, 1997, shipped with a bonus mini CD of the two theme songs, and was followed by a companion guidebook, the 2nd Impression Bible.
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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

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