Chocolate Disco is the Stand of the assassin D-I-S-C-O in Steel Ball Run, a gridded armband that lets him teleport anything airborne to a square of his choosing. He rains nails and acid onto foes and bats projectiles back at their owners, a grid-warping trick modeled on the game Battleship.
Chocolate Disco belongs to the killer D-I-S-C-O and appears in Steel Ball Run. It takes the plain form of an armband fitted with a grid of pushable keys arranged in eight columns, each cell tagged with a letter and a number like map coordinates. In color pages the gauntlet and its grid are a yellow-brown. As a tool-type close-range Stand it deals no damage by itself and leaves its user helpless in a straight fight, so he leans on ordinary objects he carries to do the actual harm.
The moment D-I-S-C-O brings the Stand out, a lettered-and-numbered grid spreads from his feet across roughly twenty feet of ground ahead of him. Tapping a key on the armband instantly yanks any flying object or projectile to the matching square, where it drops. He uses this to bring dangerous things such as nails or acid down straight onto a target, and to protect himself by warping incoming attacks back toward the attacker, which puts Gyro Zeppeli's Steel Balls at a real disadvantage. The catch is precision: he has to call the correct coordinate, and a miss leaves him wide open at close quarters. Araki based the grid concept on the board game Battleship.

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Chocolate Disco is D-I-S-C-O's Stand in Steel Ball Run. It projects a lettered and numbered grid across the ground and instantly teleports any flying object or projectile to whichever square its user selects, letting him drop nails or acid on a target or redirect incoming attacks.
Chocolate Disco makes its manga debut in Steel Ball Run Chapter 65.
Chocolate Disco belongs to D-I-S-C-O, an assassin in Steel Ball Run who is the ability's only known user.
Chocolate Disco's biggest weakness is precision. D-I-S-C-O must call the exact coordinate to redirect an object, and a missed call leaves him defenseless at close range since the Stand deals no damage on its own.
Hirohiko Araki based Chocolate Disco's coordinate grid on the board game Battleship.
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