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JoJo's Bizarre Adventure: Eyes of Heaven cover art
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JoJo's Bizarre Adventure: Eyes of Heaven

Game

JoJo's Bizarre Adventure: Eyes of Heaven is a 2015 3D team battle game developed by CyberConnect2, sharing its engine with All Star Battle. Set after Stardust Crusaders, it lets players and a CPU or human partner fight 2v2 across large arenas built from locations across the manga.

Genre: Action fighting
Platform: PlayStation 3, PlayStation 4
Developer: CyberConnect2
Publisher: Bandai Namco Entertainment
Release Year: 2015
Japan Release Date: 2015-12-17
North America Release Date: 2016-06-28
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Gameplay

Eyes of Heaven plays as a 3D action brawler with tag team mechanics, similar in feel to CyberConnect2's Naruto Ultimate Ninja games. Each player controls one character while a second, run by the CPU or a second human, backs them up in open arenas, and battles unfold as 2v2 clashes with online PlayStation Network support. The roster grew to 53 playable characters, 13 of them new additions not found in All Star Battle.
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Story

The plot picks up after Jotaro Kujo and his allies defeat Dio Brando in Stardust Crusaders. Strange, possessed enemies begin appearing, and Jotaro travels through time and alternate universes with Robert E. O. Speedwagon to gather the Saint's Corpse, working to stop an alternate version of Dio and Enrico Pucci from erasing the entire Joestar bloodline from history.
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Release

The game arrived in Japan on December 17, 2015 for PlayStation 3 and PlayStation 4, then reached North America on June 28, 2016 and Europe shortly after, exclusively on PlayStation 4 in the west. It holds a 61 out of 100 on Metacritic from 35 critics, with scores ranging from a strong 34 out of 40 from Famitsu down to harsher marks from western outlets, reflecting a generally mixed critical response.
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Sources & Information

Looking for more on JoJo's Bizarre Adventure: Eyes of Heaven? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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