Japanese animator whose key animation work supported Dragon Ball GT and Dragon Ball Z, alongside extensive contributions to action-heavy anime series.
Hideki Inoue contributed key animation to Dragon Ball GT through Studio Live, providing dynamic movement work for four episodes of the sequel series. His in-between animation supported Dragon Ball Z throughout the original series' run. These foundational animation credits positioned him within the Dragon Ball production pipeline during key production periods.
Inoue developed expertise in character design and animation direction roles across numerous action anime. His credits included character design and chief animation direction for Hakata Tonkotsu Ramens and key animation assignments on high-profile series including Cowboy Bebop, Black Lagoon, and Death Note. His progression from in-between animator to animation director demonstrated the specialized skill development required for advancement in anime production hierarchies.
Ingin tahu lebih banyak tentang Hideki Inoue? Dragon Ball Wiki di Fandom memiliki halaman khusus dengan catatan komunitas.
Lihat di FandomKonten ini adalah tulisan asli oleh Daddy Jim Headquarters berdasarkan seri anime Dragon Ball, manga, dan materi resmi. Referensi episode dan bab dicantumkan jika tersedia.
Gambar karakter dan adegan di situs ini adalah karya seni asli oleh Daddy Jim Headquarters, bukan tangkapan layar atau gambar berlisensi. Cover art resmi digunakan pada tiga jenis halaman untuk komentar editorial:
Telusuri panduan episode kami:
Yuk dengerin musik R&B Dragon Ball.
Daddy Jim Headquarters memelihara ensiklopedia ini dalam 13 bahasa. Jika kamu menemukan kesalahan, masalah terjemahan, atau sesuatu yang tampak tidak benar, beri tahu kami.