Spring belongs to an unnamed mid-level worker at a toy manufacturer, and it surfaces only in the Team-Up Missions spinoff. The premise is simple and oddly broad at once: whatever the holder targets picks up bounce. Beyond that single sentence, the power remains one of the setting's slighter footnotes.
Introduced through the Team-Up Missions spinoff, Spring is credited to a toy company employee occupying a middling rung of the corporate ladder, a background fitting for a power built around playful physics. The Quirk debuts in Chapter 44 of that series and receives no extended showcase.
Documentation on it is thin. The infobox carries no confirmed classification or operating range, and the narrative never pauses to test the ability's ceiling, so what fans have amounts to a premise rather than a demonstrated skill set.
The stated effect is that objects can be rendered bouncy at the wielder's discretion. Nothing in the source narrows which materials qualify, how long the property lasts, or whether the elasticity can be dialed up and down, so the working assumption stays at the level of the basic description.
That vagueness leaves obvious questions open. Whether living targets are eligible, whether contact is required, and how much force a treated object can rebound all sit outside what has been established.

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The original holder is the toy company employee, who is never developed beyond that role. Neito Monoma adds a second, unusual entry to the list: operating as Phantom Thief, he copies Spring, yet no scene shows him putting the borrowed power to any practical use.
Commentary has noted a family resemblance between Spring and Elasticity, since both traffic in rebound and give. The two are treated as separate Quirks rather than variations of one another.
Spring is a quirk introduced in the Team-Up Missions spinoff that lets its holder render objects bouncy at will. It debuted in Chapter 44 without an extended showcase.
The original holder of Spring is an unnamed, mid-level employee at a toy manufacturer, who is never developed beyond that role in the story.
Neito Monoma did copy Spring while operating as Phantom Thief, though no scene shows him actually putting the borrowed quirk to any practical use.
Fans have noted a resemblance between Spring and Elasticity, since both quirks involve rebound and give, though the series treats them as separate abilities.
Very little is confirmed about Spring beyond its basic premise; the source material never specifies which materials qualify, how long the bounciness lasts, or whether it can be adjusted in strength.
Looking for more on Spring? The My Hero Academia Wiki on Fandom has a dedicated page with community notes.
View on FandomThis content is original writing by Daddy Jim Headquarters based on the My Hero Academia anime series, manga, and official materials. My Hero Academia was created by Kohei Horikoshi, published by Shueisha, and animated by Bones. All rights to My Hero Academia and its characters belong to their respective owners. Episode and chapter references are cited where applicable.
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