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Infiltration of Wyndham (1)

EpisodeEp. 49

Infiltration of Wyndham (1), the forty-ninth Golden Age Arc chapter, cuts between Griffith's fractured mind in his cell, his first contact with the God Hand, and the Band of the Falcon's rescue plan. The chosen squad slips into Wyndham and descends a hidden escape tunnel.

Publication Date: 1994-12-23
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Summary

Griffith drifts back to boyhood, to children staging mock battles in the streets while he stared up at the castle crowning the city and swore that one day such a stronghold and realm would be his. In the present his mind has frayed in the lightless cell, unsure whether he has gone mad or how long he has been buried there. He reflects that everyone he ever met came to either trust him utterly or despise him, and that although he held them all in his grip, he himself was held in Guts', whose face outshines even the castle when he pictures his dream.

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Key Events

Roused in the dark, Griffith watches a single brick work loose from the wall as a small, misshapen lump of flesh seeps through, greeting him as prince and requesting an audience. Peering into the gap, he beholds a boundless void inhabited by four inhuman shapes, one of whom hails him as kinsman and blessed king of longing and promises they will meet at the destined time and place. Meanwhile the Band of the Falcon readies its rescue, though Rickert and dozens of the wounded must stay behind; Rickert voices his hope that Guts will remain afterward, and Guts says nothing.

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Notes

Casca divides the mission into two teams, leading the rescue party herself with Guts, Judeau, and Pippin while Corkus commands the remaining able fighters, and they all set out for Wyndham. Three nights on, the rescue party slips into the city and crosses a graveyard, where Judeau explains that the band's spies uncovered a concealed passage to Griffith's prison that bypasses the streets and sentries. Casca locates the correct headstone, Pippin lifts it from the pre-dug tunnel, and when Guts questions bringing their leader inside, she bumps her chest against his and playfully insists she is among the band's finest and that her presence gives them the best odds. With that, the four descend underground.

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Frequently Asked Questions

Who leads the rescue party into Wyndham in this chapter?

Casca leads the rescue party into Wyndham, taking Guts, Judeau, and Pippin with her, while Corkus commands the remaining able-bodied fighters who stay behind.

How does the rescue party get into Griffith's prison?

The rescue party crosses a graveyard and finds the correct headstone over a concealed tunnel that the band's spies had discovered, one that bypasses the streets and sentries; Pippin lifts the stone and the four descend underground.

What happens to Griffith in his prison cell?

Griffith's mind has begun to fray in the darkness of his cell, and a small, misshapen creature seeps through a loosened brick to greet him as prince, revealing a boundless void with four inhuman shapes who hail him as kinsman and promise a fated meeting.

Why does Rickert stay behind during the rescue mission?

Rickert stays behind at camp along with dozens of the wounded, since they cannot join the mission into Wyndham, and he voices hope that Guts will remain with the band afterward, to which Guts says nothing.

What does Griffith remember about his childhood in this chapter?

Griffith recalls his boyhood watching children stage mock battles in the streets while he looked up at the castle crowning the city, swearing that such a stronghold and realm would one day be his.

Sources & Information

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This content is original writing by Daddy Jim Headquarters based on the Berserk anime series, manga, and official materials. Berserk was created by Kentaro Miura, published by Hakusensha, and animated by OLM. All rights to Berserk and its characters belong to their respective owners. Episode and chapter references are cited where applicable.

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Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

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  • Game pages: official box art, credited to the game's respective publishers.
  • Manga chapter pages: volume covers, credited to Hakusensha and Kentaro Miura.

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