Back
Official cover art of Commence Castle Siege
Cover art © Yukinobu Tatsu / Shueisha. Not an original work of Daddy Jim Headquarters. Displayed for editorial commentary and review purposes.

Commence Castle Siege

Manga ChapterCh. 145

Chapter 145 turns the final stage into a tactical war game, with Momo and Unji rolling dice to build their own army. Cheating gets penalized, their rolls fall short, and the 210 troops they raise are sorted into classes before the battle against the castle's defenders begins.

Pages: 19
Volume: 17
Story Arc: Danmara Arc
Next Chapter: Chapter 146
Release Date: March 26, 2024
Japanese Title: 攻城戦開幕
Previous Chapter: Chapter 144
Text Size

Summary

Facing what looks like an unbeatable army, Momo learns from the instructional scroll that she and Unji can assemble their own force using three conjured dice. Estimating the enemy at roughly 600 knights, they aim to match it. They begin with the blue die, which multiplies its result by one. Momo uses her powers to steer it toward a six, but the game flags the cheat and voids the roll, disappointing Unji. She then throws the red die, which multiplies by ten, and lands a one. Confident he can do better, Unji rolls the yellow die, which multiplies by a hundred, and gets a two, leaving Momo unimpressed.

Text Size

Key Events

With an army of 210 assembled, the pair are told to sort their fighters into knights, archers, mages, and warriors. They split the troops evenly across the four and take roles themselves, Momo as a mage and Unji as a knight, then charge into battle. As the enemy unleashes a volley of arrows, Momo orders shields raised, but notices her mages taking heavy damage since they are weak to archers. Spotting knights at the enemy's front, she sends her warriors against them, knowing warriors counter knights, and holds her archers ready, anticipating the enemy will deploy mages to deal with her warriors.

Mr. Popo Took Your Girl

Featured song

Mr. Popo Took Your Girl

Daddy Jim Headquarters makes R&B, mostly Dragon Ball so far. You should check it out.

Text Size

Notes

A nineteen-page Volume 17 chapter released March 26, 2024, set within the Danmara Arc of the Kintama Hunt Saga. It opens the engagement labeled Danmara Captives versus Castle Siege Army and introduces a rock-paper-scissors class system governing the final stage's combat.

Share this resource

Frequently Asked Questions

What happens in Dandadan Chapter 145?

Dandadan Chapter 145, titled Commence Castle Siege, turns the final stage into a tactical war game, with Momo and Unji rolling dice to build their own army. Their rolls fall short, and the 210 troops they raise are sorted into classes before the battle begins.

How do Momo and Unji build their army in Chapter 145?

In Chapter 145, an instructional scroll tells them they can assemble a force using three conjured dice. The blue die multiplies by one, the red by ten, and the yellow by a hundred, but their rolls leave them with an army of only 210.

What happens when Momo tries to cheat the dice in Chapter 145?

In Dandadan Chapter 145, Momo uses her powers to steer the blue die toward a six, but the game flags the cheat and voids the roll, disappointing Unji.

How does the class system work in Chapter 145?

Chapter 145 introduces a rock-paper-scissors class system. The 210 troops are sorted into knights, archers, mages, and warriors, with Momo taking the role of mage and Unji the role of knight.

When was Dandadan Chapter 145 released?

Dandadan Chapter 145 is a nineteen-page Volume 17 chapter released March 26, 2024, set within the Danmara Arc of the Kintama Hunt Saga. It opens the engagement labeled Danmara Captives versus Castle Siege Army.

Sources & Information

Looking for more on Commence Castle Siege? The Dandadan Wiki on Fandom has a dedicated page with community notes.

View on Fandom

This content is original writing by Daddy Jim Headquarters based on the Dandadan anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical key visuals, credited to Science SARU and the production committee.
  • Game pages: official promotional artwork, credited to the licensed publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Yukinobu Tatsu.

Help Us Keep This Wiki Accurate

Daddy Jim Headquarters maintains this encyclopedia. If you spot an error, a translation issue, or something that doesn't look right, let us know.