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The Gate Children

Character

Shadowy, childlike beings that dwell within the Gate in the 2003 anime, owning the grasping arms that tear apart those who try to cross and able to meld with humans who pass through by artificial means.

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Appearance

The Gate Children appear as dim, childlike silhouettes that inhabit the collective presence within the Gate in the 2003 anime. They are tied closely to how the Gate works, owning the shadowy, grasping limbs that reach out to pull apart anything and anyone attempting to pass through.

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Abilities

Their central function is deconstruction, using those prehensile arms to take apart travelers who enter the Gate. They can also fuse with humans who cross by artificial means and linger too long in their presence. Soldiers who passed through were found already crushed inside their armor yet kept moving, seemingly reanimated by an implanted Gate Child soul, and could be put down a second time. Dietlinde Eckhart instead gained vast alchemical power from the melding, and with heavy exposure she swelled into a towering, red-eyed monstrosity; the greater a person's time in the Gate, the more of the children latched on. Once she was slain the changes vanished at once, leaving her body intact save for the fatal wound, which suggests they served only as extensions rather than remaking her flesh.

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History

The series never spells out exactly what the Gate Children are, offering only guesses: souls of the unborn or those who died at birth, humans trapped in the Gate, or the dead, though a fully human specter of Izumi Curtis inside the Gate muddies that last idea. The theory of trapped humans gains weight from Wrath, who became a Gate Child after Izumi's failed transmutation sent him back there. In the film Conqueror of Shamballa they attach themselves to travelers and even to the rockets the Thule Society uses to breach the Gate, with unclear effect. Invented for the 2003 anime, they exist to explain the shadowy arms seen in the manga when the Gate opens and when Father and Pride reveal their true forms, and are thought to draw on the manga's entity known as Truth.

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Frequently Asked Questions

What are the Gate Children in Fullmetal Alchemist?

The Gate Children are shadowy, childlike beings who dwell within the Gate in the 2003 anime. They own the grasping arms that reach out to pull apart anyone who tries to cross through.

What do the Gate Children do to people who try to cross the Gate?

The Gate Children's central function is deconstruction, using their prehensile arms to take apart travelers who attempt to pass through the Gate. Soldiers who passed through were found crushed inside their armor yet still moving, apparently reanimated by an implanted Gate Child soul.

Can the Gate Children merge with humans?

Yes, the Gate Children can fuse with humans who cross through the Gate by artificial means and linger too long in its presence. The longer a person spends in the Gate, the more of the children latch onto them.

What happened to Dietlinde Eckhart after merging with the Gate Children?

Dietlinde Eckhart gained vast alchemical power from merging with the Gate Children, and heavy exposure eventually swelled her into a towering, red-eyed monstrosity. Once she was slain, the changes vanished at once, leaving her body intact aside from the fatal wound.

Do the Gate Children appear in the Fullmetal Alchemist manga?

No, the Gate Children were invented specifically for the 2003 anime. They were created to explain the shadowy arms seen in the manga when the Gate opens and when Father and Pride reveal their true forms, and are thought to draw on the manga's entity known as Truth.

Sources & Information

Looking for more on The Gate Children? The Fullmetal Alchemist Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Fullmetal Alchemist anime series, manga, and official materials. Fullmetal Alchemist was created by Hiromu Arakawa, published by Square Enix, and animated by Bones. All rights to Fullmetal Alchemist and its characters belong to their respective owners. Episode and chapter references are cited where applicable.

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All rights belong to their respective owners.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Bones and Square Enix.
  • Game pages: official box art, credited to the game's respective publishers.
  • Manga chapter pages: volume covers, credited to Square Enix and Hiromu Arakawa.

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