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Quad Arms

Character

Quad Arms gives Fourth Kind a second pair of arms, and that is the entire trick. For a Pro Hero whose specialty is fighting up close, four fists beat two, and four hands carry a great deal more than two ever could.

Japanese: 四本腕
Quirk Type: Mutant
Anime Debut: Episode 27
Quirk Range: Close Range
Debut Chapter: Chapter 48
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Overview

Quad Arms is a Mutant Quirk with close range, belonging to the Pro Hero Fourth Kind. It appears in Chapter 48 and in Episode 27, with the volume 6 omake confirming the particulars. The sum total of the ability is one extra set of arms on the user's body.

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Mechanics

Nothing has to be switched on, since the additional limbs are simply part of Fourth Kind. In practice they let him juggle several objects simultaneously and hand him a real edge in the hand-to-hand combat he specializes in.

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Notable Users

Fourth Kind is the known holder. Extra Arms is identical in effect. Two others sit nearby: Body Morph, and Playtime, which comes out of My Hero Academia: Vigilantes and has only ever been seen while its user is dosed on Trigger.

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Frequently Asked Questions

What is the Quad Arms Quirk?

Quad Arms is a Mutant Quirk belonging to the Pro Hero Fourth Kind that gives him a second pair of arms, permanently present on his body.

What are the benefits of having four arms with this Quirk?

The extra pair of arms lets Fourth Kind juggle several objects simultaneously and gives him a real advantage in the close-quarters hand-to-hand combat he specializes in.

Does Quad Arms need to be activated?

No. Quad Arms requires no activation since the additional limbs are simply a permanent part of Fourth Kind's body.

Is there a Quirk identical to Quad Arms?

Yes. Extra Arms is identical in effect to Quad Arms.

When did Quad Arms first appear?

Quad Arms first appeared in Chapter 48 of the manga and Episode 27 of the anime, with further details confirmed in the volume 6 omake.

Sources & Information

Looking for more on Quad Arms? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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