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Official cover art of Chapter 23: Asakura and Shin
Cover art © Yuto Suzuki / Shueisha. Not an original work of Daddy Jim Headquarters. Displayed for editorial commentary and review purposes.

Chapter 23: Asakura and Shin

Manga Chapter

The twenty-third chapter of Sakamoto Days, titled Asakura and Shin, has the captured Lu meet the lab's former head, who reveals through a long flashback that Shin's mind-reading gift came from his own experiment rather than from birth.

Arc: Lab Arc
Volume: 3
Release Date: May 17, 2021
Issue: 24, 2021
Previous Chapter: Chapter 22
Next Chapter: Chapter 24

Main Characters (3)

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Summary

Introducing himself as the man who ran the facility, Asakura offers to help Lu and Tanaka escape. Lu assumes the boss must be her kidnapper and lunges at him, but he points out that he too is a prisoner. When she demands the full story, he explains that he oversaw the Okutabi Lab yet has no idea who now controls it. Roughly six days and thirteen hours earlier, an armed group seized the place, most of them assassins by what he overheard, and they locked him away once he refused their orders. He does not know why Lu was taken either. Rounding on Tanaka, Lu blames him for mistaking her for Shin and abducting her, and Asakura asks whether she means Shin the clairvoyant. Surprised he knows the name, Lu learns that Asakura is the one who gave Shin his powers; she had assumed Shin was simply born with them.

A flashback fills in the history. Shin arrived as a small, bratty child, left in Asakura's care when an old friend named Ando vanished. Asakura, who disliked children and doubted his ability with them, slowly grew into a father figure. He told the curious boy he was building superhuman abilities and promised a demonstration once he succeeded, and Shin fiercely defended the work whenever other researchers scoffed. One day Asakura finished a promising compound, and as he compared it against older data, a drowsy, thirsty Shin drank it by accident. The boy soon manifested mind reading and amused himself by bluntly voicing the private thoughts of the staff, who began keeping their distance. Wracked with guilt, Asakura set out to brew a drug that would strip the power away, but Shin insisted the research was not foolish. Unable to bear the dreary scientists any longer, Shin walked out of the lab.

Asakura confesses he has dreaded facing Shin ever since. Lu reassures him that Shin harbors no grudge and genuinely likes his ability, adding that she envies how it lets him speak with Sakamoto. She proposes they apologize together and cites the Sakamoto household's eleventh rule, which requires patching up any quarrel before the day ends. Since this apology is badly overdue, she suggests sweetening it with a treat and notes that Shin adores cotton candy. Relieved, Asakura joins her, and the two set off with escape and a proper apology as their twin objectives.

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Key Events

Asakura, the imprisoned former head of the Okutabi Lab, allies with Lu and Tanaka to break out. He recounts that an armed band of assassins overran the facility days earlier and jailed him for defying them. Through flashback, it emerges that Shin's clairvoyance came from accidentally drinking one of Asakura's experimental compounds rather than from birth, and that Shin left the lab over the strained atmosphere. Lu convinces a guilt-ridden Asakura to apologize to Shin, invoking a Sakamoto family rule about mending quarrels the same day.

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Notes

The Japanese title Asakura to Shin renders as Asakura and Shin. Belonging to the Lab Arc, the chapter runs nineteen pages, carries a cover featuring Lu Shaotang, Asakura, and Tanaka, and appeared in the twenty-fourth issue of 2021 within Volume 3. Shin, Tada, and Namiki feature in flashback. The chapter follows Chapter 22 and precedes Chapter 24.

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Frequently Asked Questions

What happens to Shin in Sakamoto Days Chapter 23?

Chapter 23 reveals through flashback that Shin's mind-reading ability came from accidentally drinking one of Asakura's experimental compounds as a child, rather than being something he was born with. The chapter also shows that Shin eventually left the lab because he could no longer bear its dreary atmosphere.

Who is Asakura, and what is revealed about him in Chapter 23?

Asakura is the former head of the Okutabi Lab, introduced in Chapter 23 as a prisoner held by the assassins who seized the facility roughly six days earlier. He raised Shin after the boy was left in his care and accidentally caused Shin's clairvoyant powers through one of his experiments.

How did Shin get his mind-reading power?

According to Chapter 23, Shin accidentally drank an experimental compound Asakura had developed while comparing it against older lab data. The drug gave Shin the ability to read minds, which he initially used to bluntly voice the private thoughts of the lab staff.

What is the Sakamoto household's eleventh rule, as mentioned in Chapter 23?

In Chapter 23, Lu cites the Sakamoto household's eleventh rule, which requires that any quarrel be patched up before the day ends. She uses it to convince a guilt-ridden Asakura to apologize to Shin.

What arc is Chapter 23 part of, and how long is it?

Sakamoto Days Chapter 23 belongs to the Lab Arc and runs nineteen pages. It was collected in Volume 3 and follows Chapter 22, leading into Chapter 24.

Sources & Information

Looking for more on Chapter 23: Asakura and Shin? The Sakamoto Days Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Sakamoto Days anime series, manga, and official materials. Sakamoto Days was created by Yuto Suzuki, published by Shueisha, and animated by TMS Entertainment. All rights to Sakamoto Days and its characters belong to their respective owners. Episode and chapter references are cited where applicable.

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All rights belong to their respective owners.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to TMS Entertainment and Shueisha.
  • Game pages: official box art, credited to the game's respective publishers.
  • Manga chapter pages: volume covers, credited to Shueisha and Yuto Suzuki.

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