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Official cover art of That Zuma Dude
Cover art © Yukinobu Tatsu / Shueisha. Not an original work of Daddy Jim Headquarters. Displayed for editorial commentary and review purposes.

That Zuma Dude

Manga ChapterCh. 137

Chapter 137 has Momo bargaining with Unji over the stolen kintama while he recounts the eerie figure who recruited him into the diorama. Once she reveals the place is just a board game, the pair clear the first wall together, only for the golden ball to tumble into a candy obstacle course swarming with frog chefs.

Pages: 19
Volume: 16
Story Arc: Danmara Arc
Next Chapter: Chapter 138
Release Date: January 16, 2024
Japanese Title: ズマってやつ
Previous Chapter: Chapter 136
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Summary

Now that they have found each other, Momo demands the return of Okarun's kintama. Unji deduces she must share his kind of power since she recognizes the object, yet he refuses to hand it over before the game is beaten, admitting the golden ball is the sole source of his own abilities. Pressed on who first told him about it, Unji recalls a figure he met at a library whose face blurs and brings on dizziness whenever he tries to picture it. That person somehow knew his situation and powers, escorted him to retrieve the ball from a police box without raising suspicion, and could not enter the diorama personally, so Unji volunteered to take its place to protect his friends.

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Key Events

Momo is stunned that Unji single-handedly wrecked every monster inside, but corrects him by explaining the diorama is a board game built around clearing stages to reach an endpoint, beginning with the wall before them. She declines to share her name until the kintama is returned. Unji hauls her over the wall on his back, and the two spot an obstacle course ahead. He offers her his pants so her skirt will not be a hindrance, but the kintama spills from the pocket. As he tries to cross the course to recover it, frogs dressed as chefs appear, and Unji calls for Momo's help.

Mr. Popo Took Your Girl

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Mr. Popo Took Your Girl

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Notes

A nineteen-page entry from Volume 16, released January 16, 2024, within the Danmara Arc and Kintama Hunt Saga. The chapter ties the mysterious recruiter to Saint-Germain, listed among the cast as the unnamed man, and deepens the mystery of how Unji was drawn into the cursed object.

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Frequently Asked Questions

What happens in Dandadan Chapter 137?

In Dandadan Chapter 137, titled That Zuma Dude, Momo bargains with Unji over the stolen kintama while he recounts the eerie figure who recruited him into the diorama. Once she reveals the place is just a board game, the pair clear the first wall together, only for the golden ball to tumble into a candy obstacle course swarming with frog chefs.

Why won't Unji return the kintama in Chapter 137?

In Dandadan Chapter 137, Unji refuses to hand over Okarun's kintama before the game is beaten, admitting the golden ball is the sole source of his own abilities. Momo declines to share her name until the kintama is returned.

Who recruited Unji into the diorama in Chapter 137?

In Dandadan Chapter 137, Unji recalls a figure he met at a library whose face blurs and brings on dizziness whenever he tries to picture it. That person knew his situation and powers, escorted him to retrieve the ball from a police box, and could not enter the diorama, so Unji volunteered to take its place to protect his friends.

How do Momo and Unji get past the wall in Chapter 137?

In Dandadan Chapter 137, Momo corrects Unji by explaining the diorama is a board game built around clearing stages, beginning with the wall before them. Unji then hauls her over the wall on his back, and the two spot an obstacle course ahead.

How is the mysterious recruiter tied to Saint-Germain in Chapter 137?

Dandadan Chapter 137 ties the mysterious recruiter to Saint-Germain, who is listed among the cast as the unnamed man. The nineteen-page Volume 16 entry, released January 16, 2024, deepens the mystery of how Unji was drawn into the cursed object.

Sources & Information

Looking for more on That Zuma Dude? The Dandadan Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Dandadan anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical key visuals, credited to Science SARU and the production committee.
  • Game pages: official promotional artwork, credited to the licensed publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Yukinobu Tatsu.

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