
Famicom Jump: Hero Retsuden is a 1989 Famicom action RPG that Bandai builds to mark Weekly Shonen Jump's 20th anniversary. A young reader gets pulled into the magazine's world and must recruit sixteen manga heroes, Joseph Joestar among them, to stop an alliance of Jump's greatest villains.

Famicom Jump II: Saikyo no Shichinin is a 1991 Famicom action RPG from Chunsoft, the sequel to Hero Retsuden. Players choose one of seven Weekly Shonen Jump heroes, including Dragon Ball's Son Goku and JoJo's Jotaro Kujo, then travel through the manga's linked worlds from that hero's starting point.

JoJo's Bizarre Adventure is a 1993 Super Famicom RPG from WinkySoft, the first game built entirely around Araki's manga. It retraces Stardust Crusaders' road trip from Japan to Egypt, sending Jotaro Kujo and his companions against Stand wielding enemies on the way to Dio.

JoJo's Bizarre Adventure is Capcom's 1998 CPS-3 arcade fighting game adapting Stardust Crusaders, sold in the West as JoJo's Venture. Its signature Stand Mode lets fighters call out their guardian spirit mid match for extra attacks and mobility, at the cost of added risk.

JoJo's Bizarre Adventure: Heritage for the Future is Capcom's 1999 update to its Stardust Crusaders fighting game, growing the roster from thirteen to twenty two fighters. Ported from CPS-3 arcade hardware to PlayStation and Dreamcast, it stands as the definitive version of the game.

GioGio's Bizarre Adventure, known in Japan as JoJo no Kimyo na Boken: Ogon no Kaze, is Capcom's 2002 PlayStation 2 action game adapting the Golden Wind arc. Its Artistoon cel shading brings Giorno Giovanna's story into 3D, though the planned Western release was later canceled.

Jump Super Stars is a 2005 Nintendo DS fighting game that gathers dozens of characters from Weekly Shonen Jump manga into one crossover roster, including Jotaro Kujo and Dio Brando from JoJo's Bizarre Adventure. Ganbarion developed it and Nintendo published it in Japan only.

JoJo's Bizarre Adventure: Phantom Blood is a 2006 PlayStation 2 beat em up that retells the manga's first story arc, following Jonathan Joestar's battle against his vampiric adoptive brother Dio Brando. Anchor Inc. developed it for Bandai to mark the series' 20th anniversary.

Jump Ultimate Stars is the 2006 Nintendo DS sequel to Jump Super Stars, expanding the Weekly Shonen Jump crossover roster to hundreds of characters, including a deeper JoJo's Bizarre Adventure lineup built around Jotaro Kujo and Dio Brando.

JoJo's Bizarre Adventure HD Ver. is a 2012 digital re-release of Capcom's 1999 arcade fighter Heritage for the Future, bringing the Stardust Crusaders based 2D fighting game to PlayStation Network and Xbox Live Arcade with upscaled visuals and online play.

JoJo's Bizarre Adventure: All Star Battle is a 2013 PlayStation 3 arena fighter from CyberConnect2 that brings together 40 plus characters spanning the manga's first eight parts, from Jonathan Joestar through Jotaro Kujo's era and beyond.

JoJo's Bizarre Adventure: Stardust Shooters is a free to play 2014 mobile spin-off for Android and iOS built around Stardust Crusaders and the earlier parts of the manga, using a medal flicking combat system instead of traditional fighting controls.

J-Stars Victory VS is a 2014 crossover fighting game developed by Spike Chunsoft for Weekly Shonen Jump's 45th anniversary. It gathers heroes and villains from dozens of Jump manga series, including JoJo's Bizarre Adventure, Dragon Ball, Naruto, and One Piece, into team battles across arenas drawn from each series.

JoJo's Bizarre Adventure: Eyes of Heaven is a 2015 3D team battle game developed by CyberConnect2, sharing its engine with All Star Battle. Set after Stardust Crusaders, it lets players and a CPU or human partner fight 2v2 across large arenas built from locations across the manga.

JoJo's Bizarre Adventure: Diamond Records is a 2017 Japan only mobile game from Bandai Namco built around gacha collected teams. Players assemble squads from the manga's first five parts and fight through quests based on the story's key events using Stand powers and Hamon.

JoJo's Bizarre Adventure: The Official App is a 2017 companion app made by Shueisha rather than a traditional game. It lets fans read Hirohiko Araki's manga for free from Phantom Blood through JoJolion, alongside daily series news, quotes, and a small pet raising mini-game.

JoJo's Pitter Patter Pop! is a 2018 mobile tile matching game from Bandai Namco that reimagines the JoJo's Bizarre Adventure cast as chibi figures in a pop up book world. Teams of two fight through matching puzzles while a JoJo Mansion hub lets players build relationships with collected characters.

JoJo's Bizarre Adventure: Last Survivor is a 2019 Japanese arcade title from Historia and Bandai Namco. It turns the manga's Stand battles into a twenty player battle royale set across the Stardust Crusaders through Golden Wind story arcs.

Jump Force is a 2019 crossover fighting game from Spike Chunsoft and Bandai Namco that pits heroes and villains from dozens of Shonen Jump manga against each other, including JoJo's Bizarre Adventure's Jotaro Kujo and DIO, after their worlds collide with reality.

JoJo's Bizarre Adventure: All Star Battle R is a 2022 remaster of the 2013 fighting game All Star Battle, rebuilt by CyberConnect2 with a roster of roughly fifty characters spanning the whole manga and refreshed visuals, though it carried over the original's aging netcode.

JoJo's Bizarre Adventure: Ora Ora Overdrive is a 2025 mobile simulation RPG from gumi that lets players build teams of Stand and Ripple users from the earlier parts of the series for grid based tactical battles with full voice acting.

JoJo's Bizarre Adventure: Golden Anthem is a mobile game co-developed by KLab and Wanda Cinemas Games, first teased under a different working title back in 2020. As of mid 2026 it remains in closed beta testing with no confirmed release date, so most of its details are still unverified.
This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.
Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:
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