Daikyo works as a low level guard inside JAA Jail, watching over some of the prison's most dangerous inmates. Loud and easily rattled, he finds his backbone when the assassin Tenkyu strikes, throwing himself into a doomed fight so the prisoners Hoshi and Atari can slip away.
Black hair sits above the standard uniform Daikyo wears while on duty at the prison. In combat he carries a three-spiked push dagger, a curved grip whose three points jut out from between the fingers when the fist closes around it.
On the surface Daikyo comes across as clumsy and prone to shouting at whatever unfolds around him, and unlike his steadier colleague he grows anxious the moment violence looms. That timid streak vanishes once Tenkyu reveals himself as the real danger, at which point Daikyo's sense of duty toward Hoshi and Atari hardens him into a grim fighter set on cutting the intruder down.
Stationed on the lowest floors of JAA Jail, Daikyo helped watch over the inmate Atari. She once coaxed him into showing his palm, then burned it with a cigarette while claiming she was rewriting his unlucky lines; moments later a phone call told him his grandmother's hernia had healed and that he had taken first prize in a lottery. Warned that misfortune was closing in on them, he backed the plan to break out of the prison, only to run straight into the Great Misfortune himself. Daikyo threw the opening punch at Tenkyu without warning and gave the clash everything he had, buying Hoshi and Atari time to flee. His posting in so lethal a workplace marks him as a capable combatant, yet it was not enough, and he died in the attempt.
Tenkyu, known as the Great Misfortune, is the assassin who attacked JAA Jail and killed the guard Daikyo. Daikyo threw the first punch and fought him to buy time for prisoners Hoshi and Atari to escape.
Daikyo is a low level guard at JAA Jail who watches over some of the prison's most dangerous inmates, including Atari. He finds his courage when the assassin Tenkyu attacks, fighting to help Hoshi and Atari escape.
Daikyo fights with a three-spiked push dagger, a curved grip whose three points jut out from between the fingers when the fist closes around it. He wields it in his doomed last stand against Tenkyu.
Daikyo comes across as clumsy and prone to shouting at whatever unfolds around him, growing anxious the moment violence looms. That timid streak vanishes once Tenkyu reveals himself as the real danger, hardening Daikyo into a grim fighter.
Daikyo helped guard the inmate Atari at JAA Jail. She once coaxed him into showing his palm and burned it with a cigarette, claiming she was rewriting his unlucky lines, after which a lottery win and his grandmother's recovery seemed to prove her right.
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View on FandomThis content is original writing by Daddy Jim Anime based on the Sakamoto Days anime series, manga, and official materials. Sakamoto Days was created by Yuto Suzuki, published by Shueisha, and animated by TMS Entertainment. All rights to Sakamoto Days and its characters belong to their respective owners. Episode and chapter references are cited where applicable.
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