Matsuda animated key sequences across the entire Dragon Ball television legacy, from the original series through Super. Her in-between animation supported 7 episodes of the original Dragon Ball, 40 episodes of GT, and individual work on Z and Super. She also contributed to the Bojack and Broly films, bringing technical skill to some of the franchise's most physically demanding action sequences. With a focus on character movement, her work helped define the fluidity that made Dragon Ball's combat sequences memorable across decades.
Beyond Dragon Ball, Matsuda built a substantial portfolio in the Pretty Cure franchise and other action anime, including Precure theatrical films and Digimon movies. This breadth of experience across magical girl action and shonen battle sequences made her a valuable asset to any fast-paced animation team.
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