Japanese in-betweener who animated transitional frames across five episodes of the original Dragon Ball series and specific episodes of the Z saga, supporting character motion during critical battles.
Hiruma contributed in-between animation to five episodes of the original Dragon Ball series, maintaining fluidity as Goku progressed through early martial arts tournaments. In Dragon Ball Z, his work appeared in multiple sagas including the Piccolo Jr. tournament and the Vegeta conflict, providing the frame-smoothing essential to action animation. Episodes like Temple Above the Clouds and Junior No More benefited from his technical contribution to maintaining visual continuity during character movement.
Hiruma worked with Studio Live, a production outfit involved in character design and key animation for several anime properties. Beyond Dragon Ball, he contributed key animation to Sailor Moon properties and other television series, establishing a career in mainstream anime production during the 1990s.
想了解更多关于Daisuke Hiruma的内容?Fandom 上的龙珠百科有专属页面,附有社区注释。
在 Fandom 上查看本内容为 Daddy Jim Headquarters 基于龙珠动画、漫画及官方资料的原创文章,相关集数与章节均注明出处。
本站角色与场景图片均为 Daddy Jim Headquarters 的原创美术作品,非截图或授权图像。以下三类页面出于评论目的使用了官方封面艺术:
Daddy Jim Headquarters 以 13 种语言维护本百科。如果您发现错误、翻译问题或任何不妥之处,请告知我们。