Onojima worked as an in-betweener on the original Dragon Ball anime, providing the frame-connecting animation that brought action sequences to fluid motion. Her work appears across early productions, including in-between animation for Dragon Ball episode 4, positioning her among the technical animators who established the series' visual foundation.
Onojima's in-between animation work extended across several series during anime's formative years, including Hello! Spank, Igano Kabamaru, Stop! Hibari-kun, and the Touch series. She also contributed to theatrical productions and specials, working on films like Chironup no Kitsune and animation for period dramas such as Sangokushi. Her consistent contribution to frame interpolation made her part of the technical backbone of early anime production.
想了解更多关于Fumiko Onojima的内容?Fandom 上的龙珠百科有专属页面,附有社区注释。
在 Fandom 上查看本内容为 Daddy Jim Headquarters 基于龙珠动画、漫画及官方资料的原创文章,相关集数与章节均注明出处。
本站角色与场景图片均为 Daddy Jim Headquarters 的原创美术作品,非截图或授权图像。以下三类页面出于评论目的使用了官方封面艺术:
Daddy Jim Headquarters 以 13 种语言维护本百科。如果您发现错误、翻译问题或任何不妥之处,请告知我们。