Ōneda served as an inbetweener on Dragon Ball Z, performing the detailed frame-filling work that connects key animation poses and creates fluid motion. Inbetweening is one of the most labor-intensive roles in anime production, requiring precision and consistency to maintain character movement quality across thousands of frames. Though her specific episodes are not detailed in production records, her work on Dragon Ball Z was part of the vast collaborative effort that brought the series to life.
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