Back

Episode 88: Escape

EpisodeEp. 88

The 88th chapter of the Golden Age Arc closes the Eclipse as the Skull Knight snatches Guts and Casca from the God Hand's grasp and delivers them, barely alive, to a horrified Rickert waiting outside the storm.

Publication Date: 1996-09-27
Text Size

Summary

Trading only a glance with Void, the Skull Knight drives his mount down the enormous arm of the Hand, scattering the apostles who move to block him with whirling strokes of his blade. As he bears toward Femto, Guts, and Casca, the newly reborn demon tests one of his fresh gifts, clenching his fist to trigger a telekinetic pull. An unseen well of crushing gravity forms where the rider stood an instant earlier, wringing the surrounding apostles into a single spinning orb of flesh, but the Skull Knight has already slipped clear.

Sweeping past Griffith, the knight scoops Guts and Casca onto his horse and bolts back up the arm, vanishing through the rift he tore in the sky before Femto can react. The God Hand watch, captivated by the unforeseen turn. Slan likens the disruption to a fish breaking the surface of a river, startling yet unable to alter the current of fate. Griffith's ascension ushers in the coming age of shadow.

Text Size

Key Events

Beyond the vast inverted storm, Zodd refastens the limbs he lost fighting the Skull Knight, unaware of Rickert crouched behind a boulder. A bolt of lightning spits the knight and his two passengers out of the Eclipse, and he lands before the horrified boy, who cries out at the ruined bodies of his companions. Dismounting, the Skull Knight lays the unconscious Guts and the unclothed Casca in Rickert's care, insisting their time has not yet come.

Zodd looms up behind the knight, who calmly asks that their duel be deferred. Spotting the living Guts, Zodd laughs at the sheer impossibility of it and agrees, warning them to flee before the storm collapses and looses the apostles trapped within. The Skull Knight gathers the pair once more and, keeping Griffith's guilt to himself, tells Rickert that none of the others survived. When the boy asks to remain with his friends, the knight lifts him by the shirt and carries him along.

Text Size

Notes

This twenty-page installment appeared in Young Animal issue 19 on September 27, 1996, ending the Eclipse proper within the Golden Age Arc. Zodd departs wondering how Guts will endure a world now overrun by demons, a question that frames the story to follow.

Share this resource

Frequently Asked Questions

How did Guts escape the Eclipse?

In this chapter, the Skull Knight rides his horse down the giant arm, scoops up the unconscious Guts and Casca, and carries them out of the Eclipse through a rift he tears in the sky before Femto can react.

What does the Skull Knight tell Rickert about the rest of the band?

The Skull Knight tells Rickert that none of the other members of the Band of the Falcon survived the Eclipse, withholding any mention of Griffith's role in the massacre.

What happens between the Skull Knight and Zodd in this chapter?

Zodd confronts the Skull Knight after he delivers Guts and Casca to Rickert, but the knight asks to defer their duel. Recognizing that Guts is somehow still alive, Zodd agrees and warns them to flee before the collapsing storm releases the trapped apostles.

In what condition does the Skull Knight leave Guts and Casca with Rickert?

The Skull Knight lays the unconscious Guts and the unclothed, traumatized Casca in Rickert's care, telling the boy that their time has not yet come.

When was this chapter published and what does it conclude?

Episode 88, Escape, appeared in Young Animal issue 19 on September 27, 1996, and this twenty-page chapter brings the Eclipse proper to a close within the Golden Age Arc.

Sources & Information

Looking for more on Episode 88: Escape? The Berserk Wiki on Fandom has a dedicated page with community notes.

View on Fandom

This content is original writing by Daddy Jim Headquarters based on the Berserk anime series, manga, and official materials. Berserk was created by Kentaro Miura, published by Hakusensha, and animated by OLM. All rights to Berserk and its characters belong to their respective owners. Episode and chapter references are cited where applicable.

Rights holders

All rights belong to their respective owners.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to OLM and Hakusensha.
  • Game pages: official box art, credited to the game's respective publishers.
  • Manga chapter pages: volume covers, credited to Hakusensha and Kentaro Miura.

Help Us Keep This Wiki Accurate

Daddy Jim Headquarters maintains this encyclopedia. If you spot an error, a translation issue, or something that doesn't look right, let us know.