Japanese animator who contributed in-between animation to Dragon Ball Z and has worked as an art director and background artist across multiple anime and OVA productions.
Ayumi Kondou provided in-between animation for Dragon Ball Z, contributing to the smooth motion and fluid action sequences that characterize the series. Her work in the in-between animation phase was essential to translating key frame drawings into finished animation.
Kondou has worked across multiple departments in anime production, serving as art director on Canvas 2 and Virgin Night, creating background art for Mikan Enikki and Sister Princess, and handling digital background art on Tide-Line Blue. Her involvement with Toei Animation and Studio Fuga demonstrates her experience across major production studios.
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