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Chiori Matsuda

Animator

Japanese animator with key animation credits spanning the original Dragon Ball series, GT, and Z television, plus episode 44 of Dragon Ball Super and multiple theatrical films.

Role: staff
Sub Role: Animator on Dragon Ball original, GT, Z, and Super
Nationality: Japanese
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Dragon Ball Animation Career

Matsuda animated key sequences across the entire Dragon Ball television legacy, from the original series through Super. Her in-between animation supported 7 episodes of the original Dragon Ball, 40 episodes of GT, and individual work on Z and Super. She also contributed to the Bojack and Broly films, bringing technical skill to some of the franchise's most physically demanding action sequences. With a focus on character movement, her work helped define the fluidity that made Dragon Ball's combat sequences memorable across decades.

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Multi-Genre Specialization

Beyond Dragon Ball, Matsuda built a substantial portfolio in the Pretty Cure franchise and other action anime, including Precure theatrical films and Digimon movies. This breadth of experience across magical girl action and shonen battle sequences made her a valuable asset to any fast-paced animation team.

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Sources & Information

Looking for more on Chiori Matsuda? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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