Japanese in-between animator who contributed to the original Dragon Ball series and other anime productions throughout the early animation era.
Onojima worked as an in-betweener on the original Dragon Ball anime, providing the frame-connecting animation that brought action sequences to fluid motion. Her work appears across early productions, including in-between animation for Dragon Ball episode 4, positioning her among the technical animators who established the series' visual foundation.
Onojima's in-between animation work extended across several series during anime's formative years, including Hello! Spank, Igano Kabamaru, Stop! Hibari-kun, and the Touch series. She also contributed to theatrical productions and specials, working on films like Chironup no Kitsune and animation for period dramas such as Sangokushi. Her consistent contribution to frame interpolation made her part of the technical backbone of early anime production.
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