An animation supervisor from Seigasha who supervised multiple episodes of Dragon Ball Z and Dragon Ball Super, known for his angular art style that evolved after his work on One Piece.
Shimanuki's supervision career spans both Dragon Ball Z and Super with distinctive credits. In Z, he directed the Captain Ginyu Saga's episode 68, 'Ginyu Assault,' and five episodes from the Frieza Saga that showcase intense power scaling and iconic clashes. His Super work includes eight episodes across the God of Destruction Beerus, Golden Frieza, Universe 6, Copy-Vegeta, and Future Trunks sagas, demonstrating sustained involvement across critical story arcs spanning from Beerus' arrival through the Trunks alternate timeline conflict.
Shimanuki began his career at Seigasha, working under Tomekichi Takeuchi as a key animator across much of Dragon Ball and early Z. His signature angular style became increasingly refined through the series, fitting seamlessly with Z's later visual direction. A lengthy stint on One Piece significantly altered his approach, introducing Oda-influenced traits like wider, rounder character faces. Upon returning to Dragon Ball Super, he gradually reintegrated his classic Z aesthetic, demonstrating an animator's ability to balance artistic evolution with franchise continuity and fan expectations.

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Masahiro Shimanuki is a Japanese animation supervisor in the Dragon Ball franchise, credited with long-time Dragon Ball Z and Super animator.
Shimanuki's supervision career spans both Dragon Ball Z and Super with distinctive credits. In Z, he directed the Captain Ginyu Saga's episode 68, 'Ginyu Assault,' and five episodes from the Frieza Saga that showcase intense power scaling and iconic clashes.
Masahiro Shimanuki works as an animation supervisor, specifically credited with long-time Dragon Ball Z and Super animator. In Z, he directed the Captain Ginyu Saga's episode 68, 'Ginyu Assault,' and five episodes from the Frieza Saga that showcase intense power scaling and iconic clashes.
Shimanuki began his career at Seigasha, working under Tomekichi Takeuchi as a key animator across much of Dragon Ball and early Z. His signature angular style became increasingly refined through the series, fitting seamlessly with Z's later visual direction. A lengthy stint on One Piece significantly altered his approach, introducing Oda-influenced traits like wider, rounder character faces.
Masahiro Shimanuki is Japanese.
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