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Takahiro Umehara

Animator

Japanese animator and character designer born June 25, 1967. Umehara contributed in-between animation to the original Dragon Ball series and provided crucial animation work across numerous anime productions throughout his career.

Role: animation_supervisor
Sub Role: In-between animator for Dragon Ball and Dragon Ball Z
Nationality: Japanese
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Dragon Ball Contributions

Umehara worked as an in-between animator on both Dragon Ball and Dragon Ball Z, providing the foundational animation that bridges key frames together. This tedious but essential work helped bring fluidity and movement to the original series and its sequel, supporting the key animators who created the primary action poses.

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Animation Career

Beyond Dragon Ball, Umehara has served as a character designer, animation director, and inbetweener across productions like Claymore, Dragon Drive, and Tenjho Tenge. His credits demonstrate mastery in character design and his ability to oversee complex animation sequences as a chief animation director.

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Sources & Information

Looking for more on Takahiro Umehara? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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