Japanese inbetweener who contributed to Dragon Ball's early production, helping establish the frame-by-frame movement that defined the series' martial arts choreography.
Kadota served as an inbetweener on one episode of original Dragon Ball, participating in the labor-intensive process of creating the thousands of intermediate frames between key animators' drawings. Inbetween animation forms the invisible foundation of fluid motion in anime, and Kadota's work helped translate the series' action sequences into smooth, dynamic movement. Though her Dragon Ball credit represents a small portion of the series' production, it reflects the massive team effort required to animate the early DBZ saga arcs. Her contribution exemplifies the dozens of largely uncredited inbetweeners whose precision work made Dragon Ball's martial arts look fluid and impactful.
Kadota's animation work was concentrated in the 1980s-1990s, with credits appearing on Gegege no Kitarō, Stop! Hibari-kun, and Tokimeki Tonight, as well as the Dr. Slump and Arale-chan theatrical film. Her participation in Dragon Ball coincided with the era when Toei Animation was producing its most landmark titles. Limited documentation survives about her career trajectory, but her work on Dragon Ball places her among the numerous production staff whose contributions proved essential to the franchise's foundational success.
Quer saber mais sobre Hitomi Kadota? A Dragon Ball Wiki no Fandom tem uma página dedicada com notas da comunidade.
Ver no FandomEste conteúdo é escrito originalmente por Daddy Jim Headquarters com base na série anime Dragon Ball, no manga e em materiais oficiais. Referências de episódios e capítulos são citadas quando aplicável.
As imagens de personagens e cenas neste site são artes originais criadas por Daddy Jim Headquarters, não capturas de tela ou imagens licenciadas. Arte oficial de capa é utilizada em três tipos de páginas para comentário editorial:
Navegue pelos nossos guias de episódios:
Venha ouvir um pouco de R&B Dragon Ball.
Daddy Jim Headquarters mantém esta enciclopédia em 13 idiomas. Se encontrar um erro, um problema de tradução ou algo que não pareça correto, avise-nos.