Back

Toshiyuki Ozawa

Animator

Japanese background artist who created backgrounds for Dragon Ball episodes and helped establish the visual world of Toriyama's adventure series.

Role: staff
Sub Role: Background artist for Dragon Ball
Nationality: Japanese
Text Size

Dragon Ball Background Art

Toshiyuki Ozawa worked on background art for Dragon Ball, contributing to episodes 3 and 23. His work helped build the series' distinctive visual environments, from Kame House to the landscapes where Goku and his companions traveled. While his Dragon Ball credits were selective, his contribution to the early series established the anime's aesthetic foundation.

Text Size

Career

Beyond Dragon Ball, Ozawa created background art for the 1985 Gegege no Kitaro series and worked on background art for the Dr. Slump and Arale-chan theatrical film Hoyoyo! The City of Dreams, Mechapolis, showcasing his consistent role in bringing Toei Animation's early-to-mid-80s productions to visual life.

Share this resource
Dragon Ball Waifu ArtworkSee the gallery

Sources & Information

Looking for more on Toshiyuki Ozawa? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

View on Fandom

This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

Dragon Ball Music by Daddy Jim Headquarters

Come listen to some Dragon Ball R&B.

Help Us Keep This Wiki Accurate

Daddy Jim Headquarters maintains this encyclopedia across 13 languages. If you spot an error, a translation issue, or something that doesn't look right, let us know.