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Cover art © Bandai Namco / Shueisha and other publishers. Not an original work of Daddy Jim Headquarters. Displayed for editorial commentary and review purposes.

Dragon Ball: Gekishin Squadra

Game

is a cross platform online multiplayer game for Android, iOS, PlayStation 4, PlayStation 5, Nintendo Switch, Nintendo Switch 2 and Steam. It was originally known as Dragon Ball Project: Multi, until the actual title was revealed on June 4, 2025. It was released on September 9, 2025 worldwide, and September 10, 2025, in Japan.

Genre: Multiplayer online battle arena
Publisher: Bandai Namco
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Gameplay

Dragon Ball: Gekishin Squadra is a top-down action real-time strategy game that pits two teams of four players against each other in objective-based competitive matches. Each player selects a hero from the Dragon Ball universe, and those heroes can be leveled up mid-match by defeating enemies scattered across the map, including mini-bosses such as Nappa, Android 16, Ribrianne, and Jaco. Progression during a match is tied directly to combat performance, encouraging players to balance offensive pushes with farming enemies for experience.

The central mechanic revolves around the "Gekishin Burst," a special damage type that can harm the Gods of Destruction, who are otherwise immune to standard rush attacks and skills. One team must shield their God of Destruction from Gekishin damage while Zeno's presence periodically immobilizes the deity and disables healing, opening a sixty-second vulnerability window. The opposing team must carefully time and stack Gekishin Bursts to maximize damage during these windows, then advance deeper into the map to reach the enemy's Dragon Ball. A player's respawn timer grows with each death, adding mounting pressure to stay healthy throughout the match.

Heroes offer extensive cosmetic customization through skins, entrance animations, and finisher sequences, allowing players to personalize their roster. Three distinct game modes expand the competitive experience beyond the flagship Standard Battle: Land Grab tasks teams with capturing and holding three territory plots to accumulate points up to a winning threshold of 500, while Finders Keepers splits teams into attackers hunting hidden treasure chests and defenders who must intercept them and set traps. This variety ensures different play styles remain viable across all modes.

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Game Modes & Features

Gekishin Squadra launched on September 9, 2025, for most regions, with Japan receiving the game a day later on September 10. The title was previously announced as Dragon Ball Project: Multi before its full reveal on June 4, 2025. It is available across a wide range of platforms, including Android, iOS, PlayStation 4, PlayStation 5, Nintendo Switch, Nintendo Switch 2, and Steam, making it one of the most broadly accessible Dragon Ball titles to date.

The Standard Battle mode features a "Divine Draw" system that randomly selects two special rules before each match begins, introducing unpredictable variables that keep the competitive experience fresh. Players at certain rank thresholds can also activate "Divine Combo Cards" during matches, granting character-specific perks that can shift the momentum of a fight. Hoi Poi capsules spawn on the map in Land Grab mode, rewarding the player who retrieves them with a Capsule Corporation robot ally or a temporary power boost, creating secondary objectives that complement the main territorial contest.

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Development & Release Context

Gekishin Squadra represents a significant evolution in the Dragon Ball gaming catalog, being the first title in the franchise to commit fully to the team-based action RTS format for home consoles and mobile devices. Its cross-platform reach across seven platforms at launch signals a deliberate effort to unify the franchise's player base under a single competitive ecosystem. The game's working title, Dragon Ball Project: Multi, reflected the multiplayer focus that remained central to the final product.

The title enters a crowded field of live-service Dragon Ball games but distinguishes itself through its asymmetric objective design and the Gekishin Burst mechanic, which translates the franchise's power-scaling lore directly into moment-to-moment gameplay decisions. Its 2025 release places it among the most recent entries in the Dragon Ball game library and positions it as the franchise's flagship competitive multiplayer experience for the next generation of consoles.

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Sources & Information

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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