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Yuichi Karasawa

Animator

A Studio Live animator with experience on Dragon Ball games and films who became a major Dragon Ball Super supervisor from episode 31 onwards. Karasawa's sharp character work and fluid effects animation defined the middle era of the series.

Role: animation_supervisor
Sub Role: Dragon Ball Super's dynamic effects and character animator
Nationality: Japanese
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Dragon Ball Super Leadership

Yuichi Karasawa supervised ten episodes of Dragon Ball Super beginning in the Universe 6 Saga with episodes 31 and 37, covering the journey to Master Zuno and Vegeta's clash with the sixth universe's Saiyan warrior. His animation direction carried through the Copy-Vegeta Saga's episode 44 and into the Future Trunks Saga with episodes 50, 57, 66, and 72. These episodes showcased some of the saga's most technically complex battles, from Goku's black-clad opponent reveal to Zamasu's divine emergence and the climactic exchange of killing techniques. In the Universe Survival Saga, Karasawa directed episodes 94, 106, and 121, handling Frieza's terrifying return and the final four-fold union sequence. His effects work earned comparisons to Yūya Takahashi, while his character refinement demonstrated a rounder yet more detailed interpretation of Yamamuro's established designs.

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Background and Style

Before his animation supervisor debut on Super's episode 31, Karasawa worked with Studio Live on game cutscenes for Dragon Ball Z: Ultimate Blast and Dragon Ball Z: Ultimate Tenkaichi. He contributed key animation to Dragon Ball Z: Battle of Gods, building his credentials within the franchise. His recognizable style features sharp three-tone shading, high-positioned character ears, and angular eyebrows. Work on Hunter x Hunter and Ushio & Tora established his broader credentials for handling dynamic action storytelling across multiple properties.

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Sources & Information

Looking for more on Yuichi Karasawa? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

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This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

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