Back
Dragon Ball Heroes: Ultimate Mission cover art
Cover art © Bandai Namco / Shueisha and other publishers. Not an original work of Daddy Jim Headquarters. Displayed for editorial commentary and review purposes.

Dragon Ball Heroes: Ultimate Mission

Game

is a card-based fighting game that is a portable-port of the arcade game Dragon Ball Heroes. It was released in Japan for the handheld gaming console on February 28, 2013. Its sequel, Dragon Ball Heroes: Ultimate Mission 2, was released in 2014.

Genre: Card battle
Developer: Dimps
Publisher: Bandai Namco
Release Year: 2013
Text Size

Gameplay

Dragon Ball Heroes: Ultimate Mission is a card-based fighting game for the Nintendo 3DS that brings the Dragon Ball Heroes arcade experience to portable hardware. Players assemble a deck of five cards and position them on the lower touch screen, with the resulting battle playing out on the upper display. Actions including the Charge Impact are performed by manipulating the stylus intuitively on the portable device, translating the physical gesture-based play of the arcade cabinet into a handheld context. Cards represent characters from across the Dragon Ball universe, and completing missions awards new cards that can be added to the player's collection.

The game includes a Scouter function that uses the 3DS camera to photograph a real person's face and assess their power level, earning the player Zeni currency and items. Scanning a sufficiently powerful face triggers a boss fight against Great Ape Vegeta, which can be tackled cooperatively with friends via local wireless. Special QR codes unlock additional boss fights against characters such as Beerus and Super Saiyan God Goku from Dragon Ball Z: Battle of Gods. The Story Mode places players on the Ultimate Map and recreates iconic scenes from the Saiyan Saga through the Dragon Ball GT era, with mission completion serving as the primary method of earning new cards.

The game contains over 200 characters distributed across 971 digital cards covering all Dragon Ball Heroes sets from the first through Galaxy Mission 4. Wireless connectivity supports head-to-head duels and card trading between players, extending the experience beyond solo play. First-run copies include a bonus set of Dragon Ball Heroes arcade cards, and a special edition version bundled with a card-carrying case was available through Bandai Namco's LaLaBit Market storefront.

Text Size

Story & Features

The opening animation for Dragon Ball Heroes: Ultimate Mission depicts the player's Hero avatar being transported from the real world directly into the Dragon Ball Heroes universe, where they encounter a series of battles against iconic villains including Frieza, Cell, Majin Buu, and Legendary Super Saiyan Broly. The sequence ends with Goku arriving to protect the heroes before all three combine their Kamehamehas against Broly's energy wave, capturing the cooperative spirit central to the game's design philosophy.

The game was announced by Namco Bandai at E3 2010 as a Dragon Ball title designed around Nintendo 3DS hardware, with its final card count and release date confirmed through Japanese gaming publications in late 2012 and early 2013. The announcement built anticipation across the domestic Dragon Ball fanbase, which had a long history with collectible card play. The game's connectivity with the physical arcade machines added tangible value for players who also frequented Dragon Ball Heroes arcade locations in Japan.

Dragon Ball Waifu ArtworkSee the gallery
Text Size

Release & Legacy

Dragon Ball Heroes: Ultimate Mission was released in Japan on February 28, 2013, at a price of 5,800 yen, becoming the first portable adaptation of the Dragon Ball Heroes arcade game. The title was Japan-exclusive throughout its commercial life, never receiving a localization for Western markets. Its sequel, Dragon Ball Heroes: Ultimate Mission 2, released the following year in 2014, and the series continued through Ultimate Mission X in 2017.

The game established the template for the portable Dragon Ball Heroes series: card library comprehensiveness, arcade-faithful touch mechanics, and connectivity features that bridged the handheld and arcade ecosystems. Together the three portable titles built a dedicated domestic audience and contributed to the Dragon Ball Heroes franchise's status as the number one digital card game in the Japanese market for over a decade.

Share this resource

Sources & Information

Looking for more on Dragon Ball Heroes: Ultimate Mission? The Dragon Ball Wiki on Fandom has a dedicated page with community notes.

View on Fandom

This content is original writing by Daddy Jim Headquarters based on the Dragon Ball anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to Toei Animation and Shueisha.
  • Game pages: official box art, credited to Bandai Namco, Atari, and other publishers.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Akira Toriyama.

Dragon Ball Music by Daddy Jim Headquarters

Come listen to some Dragon Ball R&B.

Help Us Keep This Wiki Accurate

Daddy Jim Headquarters maintains this encyclopedia across 13 languages. If you spot an error, a translation issue, or something that doesn't look right, let us know.