
Dragon Ball: Origins 2, known in Japan as Dragon Ball DS 2: Charge! Red Ribbon Army2突撃! レッドリボン軍|Doragon Bōru Dī Esu Tsū Totsugeki! Reddo Ribon Gun}}, is a video game for the Nintendo DS based on Dragon Ball. The game was developed for the Nintendo DS by Game Republic and published by Bandai Namco. It was released in Japan on February 11, 2010, in America on June 22, 2010, and in Europe on July 2, 2010. It is the sequel to Dragon Ball: Origins.
Dragon Ball: Origins 2 is an action-adventure game for the Nintendo DS developed by Game Republic and published by Bandai Namco. The game presents an overhead view of the action throughout most of its stages, while boss fights shift to a side-scrolling perspective to emphasize the signature fighting style of the Dragon Ball series. Players control Goku as the primary character but can also play as Krillin, Bulma, Arale Norimaki, Android 8, and Yamcha, each with their own distinct abilities and power-ups that diversify combat and puzzle-solving approaches across the game's eight chapters.
The game supports both stylus-based touch controls and traditional button input, allowing players to choose their preferred method. Goku employs his Power Pole, Kamehameha, Spin Attack, and Afterimage Technique in combat, while Bulma and other guest characters bring complementary skills such as gadgets and firearms. A situation-sensitive camera adapts its perspective based on gameplay context, pulling in close during key confrontations and pulling back to a broad overhead view during exploration segments. Treasure chests scattered throughout stages contain upgrades for character health meters and ki capacity, while defeated enemies drop Zeni currency and skill orbs used to enhance attacks.
Dragon Ball: Origins 2 adds co-op multiplayer through the Survival Tower mode, which can be accessed via local wireless connection with two DS systems. Completing chapters in the single-player mode unlocks additional stages for the cooperative mode, and players carry their saved characters directly into co-op play. A Cinematics gallery unlocks after collecting all 200 figurines in the game, including alternate cutscenes showing outcomes when quick-time events are failed.
Dragon Ball: Origins 2 picks up where its predecessor left off, continuing Goku's early adventures through the Red Ribbon Army Saga and the Fortuneteller Baba Saga. The story follows young Goku and his companions as they pursue the Dragon Balls against the mechanized forces of the Red Ribbon Army, from Colonel Silver's jungle camp through the Red Ribbon Army Headquarters, and then onward to the supernatural trials at Fortuneteller Baba's Palace. The narrative concludes with Goku resurrecting Upa's father, Bora, who had been killed by Mercenary Tao during the Red Ribbon conflict.
Boss encounters span both human and mechanical threats, including Major Metallitron in Muscle Tower, Ninja Murasaki and his brothers, the Pirate Robot in the underwater cave, General Blue, Mercenary Tao, and Staff Officer Black in his battle jacket form. The Fortuneteller Baba arc introduces the supernatural boss gauntlet featuring Fangs the Vampire, See-Through the Invisible Man, Bandages the Mummy, Spike the Devil Man, and Grandpa Gohan himself as a masked combatant. Bulma faces Colonel Violet in a dedicated showdown during Chapter 6.
Announced by Namco Bandai on November 20, 2009, Dragon Ball: Origins 2 was positioned as a direct sequel to Dragon Ball: Origins, expanding on that game's formula with a larger playable cast and deeper co-op support. The game released in Japan on February 11, 2010, in North America on June 22, 2010, and in Europe on July 2, 2010, receiving simultaneous international distribution that reflected the growing Western appetite for Dragon Ball content following the success of the first Origins title.
The game represents one of the most polished entries in the early Dragon Ball DS library, praised for its faithful visual recreation of the classic Toriyama art style and its effective translation of the original manga's adventure structure into an interactive format. By covering the Red Ribbon Army arc, it addressed one of the most fondly remembered story segments from the original Dragon Ball series that had previously received limited dedicated game coverage.

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