
Dragon Ball Z: Super Gokuden: Kakusei-Hen is the second and last video game of the Super Gokuden series. It was released only in Japan on September 22, 1995, for the .
Dragon Ball Z: Super Gokuden: Kakusei-Hen is a role-playing game released exclusively in Japan on September 22, 1995, for the Super Famicom. It is the second and final entry in the Super Gokuden series. The game uses an overhead combat perspective in which characters flash before each attack, creating a visual rhythm that signals incoming moves. Players input commands by assigning actions to four buttons: A for Ki Blast, B for Punch Attack, X for Powerful Attack, and Y for Counterattack. Special attacks combine two buttons, such as A and X for a Kamehameha, while defensive special actions use pairings like X and Y for a Solar Flare.
Story progression alternates between battles and quiz segments, requiring players to answer questions about events from the Dragon Ball Z manga. Many questions offer two correct answers; selecting the one that matches the canonical manga path advances the standard story, while choosing the alternate correct answer unlocks a different story branch. These alternate routes reveal scenarios such as Kami killing Piccolo during the Piccolo Jr. Saga or Frieza obtaining his wish for immortality during the Frieza Saga, offering meaningful divergences from the familiar source material.
Gohan is also playable alongside Goku, giving the game a two-character roster that covers both father and son during the story arcs depicted. Bosses encountered throughout the game include Chi-Chi, Tien Shinhan, Piccolo, Raditz, Nappa, Vegeta, the Ginyu Force, and multiple forms of Frieza including his 100% Power state.
Kakusei-Hen follows Goku's journey from his confrontation with Piccolo at the 23rd World Martial Arts Tournament through his final battle with Frieza after achieving the Super Saiyan transformation in the Frieza Saga. This arc represents a significant chapter in Goku's development as a warrior, covering his marriage to Chi-Chi, the birth and early childhood of Gohan, the invasion of the Saiyans, the journey to Namek, and the pivotal confrontation with Frieza that defines the franchise's most celebrated story beat.
The title of the game, Kakusei-Hen, translates roughly to "Awakening Chapter," which reflects the narrative focus on Goku's growth and the emergence of the Super Saiyan legend. The game's quiz system ties story progression to audience knowledge of the manga, rewarding players who are deeply familiar with the source material with additional story branches and bonus content not accessible to casual players. Together with its predecessor Totsugeki-Hen, the Super Gokuden series covers the Dragon Ball saga from its earliest chapters through the Frieza Saga.
Kakusei-Hen completes the Super Gokuden series and closes out Bandai's effort to create a dedicated narrative RPG experience for Dragon Ball Z on the Super Famicom. The series as a whole was notable for its quiz-driven story structure, which was unusual among Dragon Ball Z games of the era and positioned the titles as interactive companions to the manga rather than pure action games.
The alternate story branches unlocked by quiz answers give Kakusei-Hen a modest replay incentive, encouraging players to revisit scenes and choose differently to see how the story might have unfolded under other circumstances. The game occupies a distinct place in the Dragon Ball Z Super Famicom library as a title that prioritized narrative engagement and manga fidelity over combat depth, appealing to fans who valued the storytelling dimension of the franchise alongside its action.

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