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Characters

154

Browse all characters in the Jujutsu Kaisen universe.

Akari Nitta

Attached to Tokyo Jujutsu High, Akari Nitta fills the support post of assistant manager, a non-combat role she pursued on purpose. She graduated from the Kyoto school, looks out for her younger sibling Arata, and keeps missions running through logistics and quick thinking.

Akuro-o Otake

Akuro-o Otake is a special grade rebel spirit that Kenjaku puppeteered through Cursed Spirit Manipulation. Summoned to fight Fumihiko Takaba in the Lake Gosho Colony, it never got a chance to demonstrate its power before Takaba's bizarre technique wiped it out almost instantly.

Angel

Over a millennium old, the Angel is a Heian-era sorcerer whom Kenjaku resurrected through incarnation to compete in the Culling Game from within Hana Kurusu. Rather than seize the girl, she shares the body and devotes herself above all to slaying the Disgraced One, Sukuna.

Aoi Todo

A grade 1 sorcerer in his third year at Kyoto Jujutsu High, Aoi Todo blends overwhelming muscle, oddball bravado, and a razor tactical mind. Mentored by Yuki Tsukumo, he fixates on Yuji Itadori as his sworn best friend and grows into one of the cast's strongest, least predictable fighters.

Arata Nitta

A first-year enrolled at the Kyoto branch of jujutsu high, Arata Nitta is the timid kid brother in the Nitta family, with Akari as his elder sister. Though no fighter, his uncommon injury-stabilizing technique turns him into a prized asset whenever a mission calls for healing support.

Assistant Manager

Assistant Managers are the support-class sorcerers of the jujutsu world, providing backup to combat specialists rather than fighting themselves. Through driving, relaying messages, raising barriers, and keeping operations on track, they prove indispensable yet exposed members of every mission.

Atsuya Kusakabe

At Tokyo Jujutsu High, the second-years are taught by Atsuya Kusakabe, a grade 1 sorcerer who owns up to his own cowardice yet thinks sharply under pressure. Holding no innate technique at all, he reached his rank through swordsmanship and a deep command of jujutsu alone.

Bayer

Bayer is a minor villain, a soldier who once belonged to the curse-user group Q. Said to be its mightiest member, he faced a young Satoru Gojo during the operation to safeguard Riko Amanai, lost quickly, and saw Q collapse in the aftermath.

Charles Bernard

Charles Bernard is an aspiring French mangaka in Jujutsu Kaisen whose dream of drawing comics collapsed when the Culling Game forced him to fight as a newly made sorcerer. His clash with Kinji Hakari doubles as an emotional purge, and his future-seeing technique tests one of Jujutsu High's best.

Chiharu Miyaguni

Chiharu Miyaguni is a grade 1 sorcerer in Jujutsu Kaisen Modulo who sits among the leadership of Jujutsu Headquarters. Authoritative and pragmatic, she directs operations and stands as a senior figure within the New Shadow Style discipline.

Chizuru Hari

Chizuru Hari was a sorcerer in the Culling Game who ran with Reggie Star's group. Aggressive and loyal to Reggie, he came to blows with Megumi Fushiguro twice and died in their second fight before his cursed technique was ever seen.

Chojuro Zenin

Chojuro Zenin belonged to the Zenin Clan and served in its elite Hei unit. Armed with an earth-shaping technique, he counted among the family's strongest sorcerers but was cut down swiftly when Maki Zenin tore through the clan.

Choso

Choso is the eldest of the nine Death Painting Wombs, a half-human, half-curse fighter who once stood with Mahito's faction before turning his blood manipulation against Kenjaku and embracing Yuji Itadori as a younger brother.

Cross Val Vol Yelvori

Cross Val Vol Yelvori is a Simurian dispatch officer in Jujutsu Kaisen Modulo, the younger twin of Maru, who arrives on Earth in 2086 with the Rumelian refugees while privately scheming to push his people toward war with Japan.

Cursed Spirit

Cursed spirits, called simply curses, are unseen beings spun from the cursed energy that human negativity bleeds into the world over time. They haunt and harm people, which makes them the chief quarry of jujutsu sorcerers, whose secret exorcist work keeps society safe.

Cursed Womb

A cursed womb is a cursed spirit caught in an immature, uterus-like phase of growth, a developmental stage that can metamorphose into a far stronger, fully realized curse once the change is complete.

Cursed Womb: Death Painting

The Cursed Womb: Death Paintings are nine cursed objects made from the blended blood of a human and a cursed spirit. The first three carry a special grade rank, and any of the nine, once swallowed by a host, can take flesh as a half-curse, half-human fighter.

Curse User

Curse users are human sorcerers who bend jujutsu toward cruelty, slaying innocents and hiring out their skills within the jujutsu underworld. They are a threat as ancient as sorcery itself, defined by malicious intent rather than any single shared power.

Cyrus Veil

Working under the President as an adviser, Cyrus Veil holds the Under Secretary post within the American Office for Energy and the Environment. He is the official who steered Washington into joining Kenjaku's plot to capture sorcerers for cursed-energy study.

Dabura Karaba

A Simurian out of Deskunte, Dabura Karaba speaks for the refugees throughout the Jujutsu Kaisen Modulo story. Headquarters rates his threat alongside Sukuna, yet he abandoned Simuria with the Rumelians purely to rescue his sister and honor a dying friend.

Dagon

Dagon is an unregistered special grade cursed spirit who sided with Mahito, Jogo, and Hanami. Born from humanity's terror of water disasters, he lingered as a docile cursed womb until grief over Hanami's death pushed him to evolve during the Shibuya Incident.

Dapa

Dapa is a minor figure in Jujutsu Kaisen Modulo, a Rumel Tribe Simurian who lands on Earth in 2086 in search of refuge and ranks among Osuki's closer companions. Bitter toward the Deskunte, he warms to Earth's culture and leans toward coexistence.

Dhruv Lakdawalla

Dhruv Lakdawalla is an ancient curse user who singlehandedly conquered Japan during the Civil War of Wa. Kenjaku revived him as an incarnation to fight in the Culling Game, where Yuta Okkotsu eventually struck him down.

Dura Val Bobbidi Mechika

Dura Val Bobbidi Mechika is a supporting figure in Jujutsu Kaisen Modulo, a Rumel warrior counted the strongest of his tribe whose faith in coexistence shaped the orphaned twins Marulu and Cross before his death.

Eso

Eso is one of the cursed Death Painting siblings in Jujutsu Kaisen, the second-oldest of the trio with Choso and Kechizu. Alongside his younger brother Kechizu, he drives the main conflict of the Death Painting Arc as a special grade incarnation.

Finger Bearer

Finger Bearers are special grade cursed spirits in Jujutsu Kaisen that arise whenever a curse swallows one of Sukuna's severed fingers. Born from cursed wombs, they hold immense raw power yet lack a true cursed technique of their own.

Fly Heads

Fly Heads are feeble, insect-shaped curses in Jujutsu Kaisen, so minor that they fall beneath the grade 4 ranking entirely. Sorcerers treat them as throwaway pests rather than genuine threats.

Fujinuma

Fujinuma is a minor figure in Jujutsu Kaisen, a former junior high classmate of Megumi Fushiguro. Her account of a night at Yasohachi Bridge ties her to the events of the Death Painting Arc.

Fumi

Fumi is a minor character in Jujutsu Kaisen and a childhood friend of Nobara Kugisaki. Her bond with Nobara surfaces in flashbacks during the Shibuya Incident Arc.

Fumihiko Takaba

Fumihiko Takaba is a struggling comedian in Jujutsu Kaisen, one of countless ordinary people Kenjaku transformed into a sorcerer to fill out the Culling Game. His absurd cursed technique makes him one of the series' most unpredictable fighters.

Furudate

Furudate is a minor character in Jujutsu Kaisen who serves as the executor handling the will of Naobito Zenin. His brief role sets a key piece of Zenin Clan succession in motion during the Culling Game Arc.

Ganesha

Ganesha is a special grade curse in Jujutsu Kaisen, an Asian divine spirit Kenjaku commands through Cursed Spirit Manipulation. Cast as a remover of all obstacles, it surfaces during the Culling Game Arc only to be exorcised by Yuki Tsukumo.

Garry K. Johnson

Garry K. Johnson is a U.S. Army lieutenant general in Jujutsu Kaisen who also leads its Joint Special Operations unit. Following orders from the President, he heads the military effort to seize jujutsu sorcerers out of Japan.

Haba

Haba is a minor antagonist in Jujutsu Kaisen, a Culling Game player who teamed with his partner Hanyu to prey on newcomers in the Tokyo No. 1 Colony. Their hunt ended when Yuji Itadori defeated them both.

Hagane Daido

Hagane Daido is a character in Jujutsu Kaisen, an unnamed master swordsman given new flesh as an incarnation and drawn into the Culling Game. A non-sorcerer whose blade work matches that of jujutsu users, he stands as a rare exception among the game's participants.

Hajime Kashimo

Earning the title God of Lightning, Hajime Kashimo is a sorcerer who lived four hundred years before the present day. Kenjaku resurrected him inside a prepared vessel for the Culling Game, and his every move serves one obsession: a duel with Sukuna.

Hanako of the Toilet

Hanako of the Toilet is a cursed spirit, registered at special grade, referenced in the spinoff Jujutsu Kaisen: Phantom Parade. Drawn from a famous Japanese ghost legend, she is spoken of as a genuine and dangerous curse but never directly seen.

Hana Kurusu

Hana Kurusu is a young sorcerer who lives in symbiosis with the Angel, a Heian-era spirit reborn inside her. Joining the Culling Game so her partner could erase fellow incarnations, she ultimately turns her power against Sukuna while chasing the boy she loves, Megumi Fushiguro.

Hanami

Hanami is an unregistered special grade among cursed spirits, born from humanity's dread of land-based natural disasters. Allied with Jogo, Dagon, and Mahito, this plant-wielding curse seeks to wipe out a humankind they see as having abused the Earth for ages.

Hanyu

Hanyu is a minor Culling Game antagonist who, alongside her partner Haba, preyed on freshly transferred newcomers in the Tokyo No. 1 Colony. A latecomer to sorcery awakened by Kenjaku, she was ultimately overpowered by Yuji Itadori.

Haruta Shigemo

Haruta Shigemo is a recurring curse user serving Uraume and Kenjaku's faction. A cowardly sadist who preys on the defenseless, he turned up at both the Goodwill Event invasion and the Shibuya Incident, kept alive by a luck-altering technique he barely understands.

Hiromi Higuruma

Hiromi Higuruma is a defense attorney who took hopeless cases for the wrongfully accused until awakening as a sorcerer during the Culling Game. Disillusioned with the law, he plays as a top competitor before siding with Yuji Itadori in the Shinjuku Showdown.

Iori Hazenoki

Iori Hazenoki is a violent sorcerer from a bygone age, revived through Kenjaku's incarnation to compete in the Culling Game. Aligned with Reggie Star's group, he turns his own flesh into bombs and spends much of his story exasperated by the clowning of Fumihiko Takaba.

Iori Okkotsu

Iori Okkotsu is a minor figure in Jujutsu Kaisen Modulo, born to Yuta Okkotsu and Maki Zenin. A serious, dutiful sorcerer haunted by his generation's decline, he vanished after fathering Tsurugi and Yuka, leaving his disappearance a family wound.

Jinichi Zenin

Jinichi Zenin is a senior figure in the Zenin Clan who serves within its elite fighting unit, the Hei. The older brother of Toji Fushiguro, he plots to keep the family's wealth from Megumi before falling to Maki Zenin's vengeful rampage.

Jin Itadori

Jin Itadori is a minor character in Jujutsu Kaisen, the father of protagonist Yuji Itadori. Son of Wasuke and husband of Kaori, he appears chiefly in flashback, a loving parent whose family was quietly entangled with Kenjaku's schemes.

Jiro Awasaka

Jiro Awasaka is an elderly curse user who once killed and stole freely until Satoru Gojo's birth ended his golden years. Recruited by Kenjaku and Uraume for the Shibuya Incident, he guards commissioned curtains and hunts sorcerers with an inversion technique.

Jogo

Jogo is a major antagonist and unregistered special grade cursed spirit born from humanity's fear of volcanoes. Proud and quick to anger, he allies with Mahito, Hanami, and Dagon, convinced curses are the true humans destined to inherit the Earth.

Jujutsu Sorcerer

Jujutsu sorcerers are people able to channel cursed energy into sorcery. The term most often points to the professionals quietly trained and paid by Japan's government, working under Jujutsu Headquarters to keep cursed spirits from harming ordinary humans.

Junpei Yoshino

Junpei Yoshino is a withdrawn high schooler who appears during the Vs. Mahito Arc. A movie-loving student at Satozakura High, he grows close to Yuji Itadori before Mahito's manipulation pushes him toward becoming a curse user.

Sources & Information

This content is original writing by Daddy Jim Headquarters based on the Jujutsu Kaisen anime series, manga, and official materials. Episode and chapter references are cited where applicable.

Character and scene imagery on this site is original artwork by Daddy Jim Headquarters, not screenshots or licensed imagery. Official cover art is used on three types of pages for editorial commentary:

  • Movie pages: theatrical posters and key visuals, credited to MAPPA and Toho.
  • Game pages: official box art for Jujutsu Kaisen Cursed Clash, credited to Bandai Namco.
  • Manga chapter pages: Jump Comics volume covers, credited to Shueisha and Gege Akutami.
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